

The skirmish options are fairly standard for the genre.

If you want a more conventional, free-form game, then the skirmish mode will likely cater to your tastes. And, in general, the campaign missions are fairly scripted, with just enough hand-holding to get you through one objective to the next. These are large missions, and there are multiple objectives on each map, which you unlock one by one. In other cases, reinforcements will arrive after you complete objectives, such as seizing an important town. In some cases, you can start building fortifications and other buildings to churn out new units. These two missions unfold in a way typical of most campaign missions: you start on a huge map with a small force and must take and conquer a province. The next mission is set during World War I, where American doughboys have to help repulse the last great German offensive of the war. For example, the American campaign starts with Teddy Roosevelt's famous charge up San Juan Hill and the mopping up of Spanish forces in Cuba. And the third campaign is about the rise of the United States as a global power, starting from the Spanish-American War and projecting decades into the future.Įach campaign contains eight missions, depicting major events and battles along the campaign timeline. The second focuses on the formation of modern Germany, from the days of the Holy Roman Empire (which, as one famous historian quipped, was neither holy, nor Roman, nor much of an empire) to the Franco-Prussian War.

The first campaign is centered on ancient Korean history and deals with the unification of the Korean peninsula. The game will also ship with three single-player campaigns, each based on a different civilization and era. Sandstorms can obscure visibility during much of the mission. Have fun in North Africa during the US campaign. At least, that's the case if you play the traditional skirmish mode against the computer or human opponents.

This means that you'll start in the Stone Age, gather resources, construct cities, and research advances to propel your civilization forward through history. But if you didn't, here is the gist: Empire Earth II will let you guide a civilization from the dawn of history to the near-distant future in a single game. If you played the original game, then you already know what's involved. Though we've had a chance to check out the various aspects of the game before, this time we managed to play through more of the game's three main campaigns and skirmish mode for a better idea of what the single-player gameplay will be like.Įmpire Earth II is very much a traditional, big-scale real-time strategy game. Still, we managed to get one last look at this real-time strategy game before development wraps up. With Empire Earth II scheduled to ship later this month, work on the game is all but done.
